BPVALUE = (t)ime

BoboPixelaxz = BurningLetters -CollectingLetters
BPVALUE per h __Common__ CNr. Mints# 1 Free5MinDrop = BP0x0-0 __Common__ CollectingLetter.E Mints# 12000 Blend 1xBurningLetter e = BPVALUE 0.200 1 h 0.2 1d 4.800000000000001 1w 33.60000000000001 1m 134.40000000000003 1y 1612.8000000000004 10y 16128.000000000004 __Common__ CollectingLetter.T Mints# 9000 Blend 1xBurningLetter t = BPVALUE 0.400 1 h 0.4 1d 9.600000000000001 1w 67.20000000000002 1m 268.80000000000007 1y 3225.600000000001 10y 32256.000000000007 __Common__ CollectingLetter. A, I, N, O, S Mints# 8000 Blend 1xBurningLetter a, i, n, o, s = BPVALUE 0.500 1 h 0.5 1d 12.0 1w 84.0 1m 336.0 1y 4032.0 10y 40320.0 __Common__ CollectingLetter.H Mints# 6400 Blend 1xBurningLetter h = BPVALUE 0.8 1 h 0.8 1d 19.200000000000003 1w 134.40000000000003 1m 537.6000000000001 1y 6451.200000000002 10y 64512.000000000015 __Uncommon__ CollectingLetter.R Mints# 6200 Blend 1xBurningLetter r = BPVALUE 1.200 1 h 1.2 1d 28.799999999999997 1w 201.59999999999997 1m 806.3999999999999 1y 9676.8 10y 96768.0 __Unommon__ CollectingLetter.D Mints# 4400 Blend 1xBurningLetter d = BPVALUE 1.6 1 h 1.6 1d 38.400000000000006 1w 268.80000000000007 1m 1075.2000000000003 1y 12902.400000000003 10y 129024.00000000003 __Uncommon__ CollectingLetter.L Mints# 4000 Blend 1xBurningLetter l = BPVALUE 1.7 1 h 1.7 1d 40.8 1w 285.59999999999997 1m 1142.3999999999999 1y 13708.8 10y 137088.0 __Rare__ CollectingLetter.U Mints# 3400 Blend 1xBurningLetter u = BPVALUE 2 1 h 2 1d 48 1w 336 1m 1344 1y 16128 10y 161280 __Rare__ CollectingLetter.C, M Mints# 3000 Blend 1xBurningLetter c,m= BPVALUE 2.5 1 h 2.5 1d 60.0 1w 420.0 1m 1680.0 1y 20160.0 10y 201600.0 __Rare__ CollectingLetter.F Mints# 2500 Blend 1xBurningLetter f = BPVALUE 3 1 h 3 1d 72 1w 504 1m 2016 1y 24192 10y 241920 __Rare__ CollectingLetter.W, Y Mints# 2000 Blend 1xBurningLetter w, y = BPVALUE 3.4 1 h 3.4 1d 81.6 1w 571.1999999999999 1m 2284.7999999999997 1y 27417.6 10y 274176.0 __Epic__ CollectingLetter.G,P Mints# 1700 Blend 1xBurningLetter g, p = BPVALUE 4 1 h 4 1d 96 1w 672 1m 2688 1y 32256 10y 322560 __Epic__ CollectingLetter.B Mints# 1600 Blend 1xBurningLetter b = BPVALUE 4.4 1 h 4.4 1d 105.60000000000001 1w 739.2 1m 2956.8 1y 35481.600000000006 10y 354816.00000000006 __Epic__ CollectingLetter.V Mints# 1200 Blend 1xBurningLetter v= BPVALUE 6.2 __Epic__ CollectingLetter.K Mints# 800 Blend 1xBurningLetter k= BPVALUE 6.4 __Legendary__ CollectingLetter.Q Mints# 500 Blend 1xBurningLetter q= BPVALUE 8 __Legendary__ CollectingLetter.J, X Mints# 400 Blend 1xBurningLetter j, x= BPVALUE 9 __Legendary__ CollectingLetter.Z Mints# 200 Blend 1xBurningLetter z= BPVALUE 12 1 h 12 1d 288 1w 2016 1m 8064 1y 96768 10y 967680 1 h 24 1d 576 1w 4032 1m 16128 1y 193536 10y 1935360 1 h 48 1d 1152 1w 8064 1m 32256 1y 387072 10y 3870720 1 h 96 1d 2304 1w 16128 1m 64512 1y 774144 10y 7741440 1 h 192 1d 4608 1w 32256 1m 129024 1y 1548288 10y 15482880 1 h 384 1d 9216 1w 64512 1m 258048 1y 3096576 10y 30965760 1 h 768 1d 18432 1w 129024 1m 516096 1y 6193152 10y 61931520 1 h 1536 1d 36864 1w 258048 1m 1032192 1y 12386304 10y 123863040 1 h 3072 1d 73728 1w 516096 1m 2064384 1y 24772608 10y 247726080 1 h 6144 1d 147456 1w 1032192 1m 4128768 1y 49545216 10y 495452160 1 h 12288 1d 294912 1w 2064384 1m 8257536 1y 99090432 10y 990904320 1 h 24576 1d 589824 1w 4128768 1m 16515072 1y 198180864 10y 1981808640 1 h 49152 1d 1179648 1w 8257536 1m 33030144 1y 396361728 10y 3963617280

[Program finished]

Here the Code

v1=0.00000001
v2=0.0000001
v=0.0000001
v=”0.0000001″
v=0.0000001
v=”0.0000001″
v=0.0000001
v=”0.0000001″
v=0.0000001
v=”0.0000001″
v=0.0000001
v=”0.0000001″
v=0.0000001
v=”0.0000001″
v=0.0000001
v=”0.0000001″
v=0.0000001
v=”0.0000001″
v=0.0000001
v=”0.0000001″
v=0.0000001
v=”0.0000001″
v=0.0000001
v=”0.0000001″
num =25
if num >= 25:
num2 = 1
num3 = 0
v1 = v1

print (f’ BoboPixelaxz = BurningLetters -CollectingLetters\n BPVALUE per h \n’ )
print(f’ __Common__ CNr. Mints# {num2}\n Free5MinDrop = BP0x0-{num3} ‘)
while num2 <= 33888888:
#print(value)
if num2 <= 65888887:
#print(f’ {v1}’)#1

v1 *=2

num2 *=2
num3 +=1
if num3 == 1:
v1 = 0.2
print(f’ __Common__\n CollectingLetter.E \n Mints# 12000\n Blend 1xBurningLetter e = BPVALUE 0.200 ‘)
if num3 == 2:
v1 =0.4
print(f’ __Common__\n CollectingLetter.T \n Mints# 9000\n Blend 1xBurningLetter t = BPVALUE 0.400 ‘)
if num3 == 3:
v1 =0.5
print(f’ __Common__\n CollectingLetter. A, I, N, O, S\n Mints# 8000\n Blend 1xBurningLetter a, i, n, o, s = BPVALUE 0.500 ‘)
if num3 == 4:
v1 =0.8
print(f’ __Common__\n CollectingLetter.H \n Mints# 6400\n Blend 1xBurningLetter h = BPVALUE 0.8 ‘)
if num3 == 5:
v1 =1.2
print(f’ __Uncommon__\n CollectingLetter.R \n Mints# 6200\n Blend 1xBurningLetter r = BPVALUE 1.200 ‘)
if num3 == 6:
v1 =1.6
print(f’ __Unommon__\n CollectingLetter.D \n Mints# 4400\n Blend 1xBurningLetter d = BPVALUE 1.6 ‘)
if num3 == 7:
v1 =1.70
print(f’ __Uncommon__\n CollectingLetter.L \n Mints# 4000\n Blend 1xBurningLetter l = BPVALUE 1.7 ‘)
if num3 == 8:
v1 =2
print(f’ __Rare__\n CollectingLetter.U \n Mints# 3400\n Blend 1xBurningLetter u = BPVALUE 2 ‘)

if num3 == 9:
v1 =2.5
print(f’ __Rare__\n CollectingLetter.C, M \n Mints# 3000\n Blend 1xBurningLetter c,m= BPVALUE 2.5 ‘)
if num3 == 10:
v1 =3
print(f’ __Rare__\n CollectingLetter.F \n Mints# 2500\n Blend 1xBurningLetter f = BPVALUE 3 ‘)
if num3 == 11:
v1 =3.4
print(f’ __Rare__\n CollectingLetter.W, Y \n Mints# 2000\n Blend 1xBurningLetter w, y = BPVALUE 3.4 ‘)
if num3 == 12:
v1 =4
print(f’ __Epic__\n CollectingLetter.G,P \n Mints# 1700\n Blend 1xBurningLetter g, p = BPVALUE 4 ‘)
if num3 == 13:
v1 =4.4
print(f’ __Epic__\n CollectingLetter.B \n Mints# 1600\n Blend 1xBurningLetter b = BPVALUE 4.4 ‘)
if num3 == 14:
v1 =6.2
print(f’ __Epic__\n CollectingLetter.V \n Mints# 1200\n Blend 1xBurningLetter v= BPVALUE 6.2 ‘)

if num3 == 14:
v1 =6.4
print(f’ __Epic__\n CollectingLetter.K \n Mints# 800\n Blend 1xBurningLetter k= BPVALUE 6.4 ‘)
if num3 == 14:
v1 =8
print(f’ __Legendary__\n CollectingLetter.Q \n Mints# 500\n Blend 1xBurningLetter q= BPVALUE 8 ‘)
if num3 == 14:
v1 =9
print(f’ __Legendary__\n CollectingLetter.J, X \n Mints# 400\n Blend 1xBurningLetter j, x= BPVALUE 9 ‘)
if num3 == 14:
v1 =12
print(f’ __Legendary__\n CollectingLetter.Z \n Mints# 200\n Blend 1xBurningLetter z= BPVALUE 12 ‘)
print(f’ 1 h {v1*1} ‘)
print(f’ 1d {v1*24} ‘)
print(f’ 1w {v1*24*7} ‘)
print(f’ 1m {v1*24*7*4} ‘)
print(f’ 1y {v1*24*7*4*12} ‘)
print(f’ 10y {v1*24*7*4*12*10}\n ‘)


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